Mass of Slimes
A downloadable game for Windows and macOS
Mass of Slimes is a 2d pixel based puzzle platformer. The core concept is to have physics based movement designed around little slime characters. Each slime will have unique abilities that are specific to that character. Use multiple slimes abilities in conjunction with one another to reach the end goal.
I programed it with the Nintendo switch pro controller as well ask keyboard.
To reset the current level press escape or + and 0 or - to go back to the menu.
Status | Prototype |
Platforms | Windows, macOS |
Author | Jonathan Bell |
Genre | Platformer |
Made with | Unity, Piskel, Bfxr |
Tags | 2D, Physics, Pixel Art, Singleplayer, Slime, Unity |
Average session | A few minutes |
Inputs | Keyboard |
Accessibility | Textless |
Development log
- Update 2019Apr 26, 2019
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